Robin , one of our newer developers, has been working hard on improving our support for the Hercules DJ Control MP3 in Linux.
I did some work on this myself last year, but unfortunately certain things were broken at the kernel-level and I wasn't able to get the LEDs working.
After …
Although we're technically in the beta part of the release cycle, we've still been spending some time on features for future releases.
I've been working on adding a macro/scripting style environment to Mixxx which would allow users to extend Mixxx without the work of recompiling.
Here's a screenshot of …
This is just a very quick post to update everyone on the progress of the release. It looks like we'll be releasing the first 1.6.0-beta1 packages on either Sunday (23rd) or Monday (24th) depending on how much time we have. It looks like we'll have a Windows package …
I know this has been rather a painful wait for some people who have been anticipating great things from the 1.6.0 series. So I thought I'd just post to say that we are nearly there. I can only speak for the Windows release personally but I'm now about …
The last month has been completely insane.
We've been busy fixing bugs and not-quite-finished features like there's no tomorrow.
Our Subversion repository has seen more than 70 commits (those are generally changes to Mixxx's code) in the last month, and we've still got a few things to finish before the …
I picked up a Macbook a few days ago after weeks of trying to find a decent laptop.
This is good news for Mixxx because it means our OS X maintainer (cough me) now has a Mac at home. :)
Since the last time I compiled Mixxx on OS X, we've …
Two weeks ago, Albert Santoni (gamegod) and myself (Adam Davison) were at a conference at Google wrapping up the Google Summer of Code programme.
For those who don't know, the goal of the scheme is to pay students to work full-time on open source software like Mixxx.
This year was …